Tuesday, November 13, 2007

Update on Nov. 13th

This week, I've just fixed some glitches in the active time system.

Still working on a event based on map combat system, but it doesn't seem too good right now. It seems almost impossible in fact. I hope this will change as time go on.

What I plan to have accomplish next week is some more coding on combat systems and maybe the character movement as well.

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