This week, I've just fixed some glitches in the active time system.
Still working on a event based on map combat system, but it doesn't seem too good right now. It seems almost impossible in fact. I hope this will change as time go on.
What I plan to have accomplish next week is some more coding on combat systems and maybe the character movement as well.
Tuesday, November 13, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment